by psCargile » Tue Jun 26, 2012 2:06 pm
Orbital combat will be governed by physics whereby the period of revolution around the Earth is associated with a certain speed, and for a satellite or spacecraft to alter their speed alters their altitude or distance from the Earth. (
http://www.braeunig.us/space/orbmech.htm#motions) If you are 160 km above seal level, you are traveling at 7.8 km/s and circle the Earth once every 88 minutes. Slowing down will shrink your orbit causing you to reenter, and speeding up will put you into a higher orbit that will have a longer period and slower velocity. 500 km up gives a velocity of 7.6 km/s with a period of 95 minutes. At 10,000 km, that gives 5 km/s and a revolution of 5.8 hours. Also, spacecraft and satellites can't get from one orbit to another in a straight line as gravitational acceleration forces everything to move in arcs--although, if a spacecraft or projectile weapon is traveling fast enough-- beyond the escape velocity of its orbit--it will be in a hyperbolic trajectory and close enough to a straight line. Even while traveling 17,500 miles per hour in low Earth orbit, getting to the ISS takes a few days of maneuvering using phasing orbits to match the speed and position of the target. Even at the high speeds, nothing happens fast in space.
Popular science fiction is dreadfully inaccurate concerning orbital combat. For instance, if the Battlestar Galactica is in orbit around Caprica and launches its Vipers in response to a Cylon threat, since they are all in the same orbit, the Galactica and the Vipers will be traveling at the same speed, regardless of their sizes and masses. If the Vipers accelerate away from the Galactica, depending on the direction of travel, they will either increase their orbit's eccentricity, putting them into a higher orbit, or do a inclination plane change, or a combination of both. And it could take several hours to a couple of days to reach the Cylon base star on the other side of the Caprica, that would be doing its own orbital maneuvers to thwart a rendezvous that would allow an exchange of weapons fire, the missiles too acting as separate spacecraft under the influence of orbital mechanics. Since a missile launched from an orbiting platform will behave predictably by its direction of travel and speed, a target that sees the missile coming can change its orbit to avoid destruction. Unless it's out of propellant. That's the other problem, the number of maneuvers one can make is determined by the amount of propellent available.
ICBMs could be taken out with relative ease as they aren't meant to evade, provided an orbital weapons platform in LEO is in the right position and has adequate time to react. Or you have hundreds of such platforms. We can't use geostationary orbit to launch warheads against ICBMs because we don't have the propulsion technology to get from 35,786 km to LEO in a matter of minutes. Microsatellites could do damage, but what orbit do you put them in that doesn't jeopardize you or your allies own space interests? Are the microsats maneuverable, or are they simply kinetic impactors? A wide cloud of microsats are not going to stay perched over the hostile country in LEO and they are useless in GEO. If we want to deny Iran the capability of launching ICBMs, then we would need a minefield of microsats at least as wide a Iran banding the entire Earth. Space is pretty damn huge and to cover an effective range of orbits with individually cheap microsats is still going to be costly; the field density has to be such that a rocket can't slip through--we could be talking one microsat for every 125 to 8000 cubic feet, spread over a distance several hundred miles wide, in a band much larger than the Earth's circumference. I don't think it's a practical defense shield. You simply can't deny access and use of all orbits. And there are ways to punch holes in a microsat blockade.
If there is any orbit worth denying it is geostationary orbit and beyond, as it is here were the communication, navigation, and some surveillance satellites are parked.
And for the obvious reason, microwave and laser weapons are best suited for orbital combat.
Orbital combat will be governed by physics whereby the period of revolution around the Earth is associated with a certain speed, and for a satellite or spacecraft to alter their speed alters their altitude or distance from the Earth. ([url]http://www.braeunig.us/space/orbmech.htm#motions[/url]) If you are 160 km above seal level, you are traveling at 7.8 km/s and circle the Earth once every 88 minutes. Slowing down will shrink your orbit causing you to reenter, and speeding up will put you into a higher orbit that will have a longer period and slower velocity. 500 km up gives a velocity of 7.6 km/s with a period of 95 minutes. At 10,000 km, that gives 5 km/s and a revolution of 5.8 hours. Also, spacecraft and satellites can't get from one orbit to another in a straight line as gravitational acceleration forces everything to move in arcs--although, if a spacecraft or projectile weapon is traveling fast enough-- beyond the escape velocity of its orbit--it will be in a hyperbolic trajectory and close enough to a straight line. Even while traveling 17,500 miles per hour in low Earth orbit, getting to the ISS takes a few days of maneuvering using phasing orbits to match the speed and position of the target. Even at the high speeds, nothing happens fast in space.
Popular science fiction is dreadfully inaccurate concerning orbital combat. For instance, if the Battlestar Galactica is in orbit around Caprica and launches its Vipers in response to a Cylon threat, since they are all in the same orbit, the Galactica and the Vipers will be traveling at the same speed, regardless of their sizes and masses. If the Vipers accelerate away from the Galactica, depending on the direction of travel, they will either increase their orbit's eccentricity, putting them into a higher orbit, or do a inclination plane change, or a combination of both. And it could take several hours to a couple of days to reach the Cylon base star on the other side of the Caprica, that would be doing its own orbital maneuvers to thwart a rendezvous that would allow an exchange of weapons fire, the missiles too acting as separate spacecraft under the influence of orbital mechanics. Since a missile launched from an orbiting platform will behave predictably by its direction of travel and speed, a target that sees the missile coming can change its orbit to avoid destruction. Unless it's out of propellant. That's the other problem, the number of maneuvers one can make is determined by the amount of propellent available.
ICBMs could be taken out with relative ease as they aren't meant to evade, provided an orbital weapons platform in LEO is in the right position and has adequate time to react. Or you have hundreds of such platforms. We can't use geostationary orbit to launch warheads against ICBMs because we don't have the propulsion technology to get from 35,786 km to LEO in a matter of minutes. Microsatellites could do damage, but what orbit do you put them in that doesn't jeopardize you or your allies own space interests? Are the microsats maneuverable, or are they simply kinetic impactors? A wide cloud of microsats are not going to stay perched over the hostile country in LEO and they are useless in GEO. If we want to deny Iran the capability of launching ICBMs, then we would need a minefield of microsats at least as wide a Iran banding the entire Earth. Space is pretty damn huge and to cover an effective range of orbits with individually cheap microsats is still going to be costly; the field density has to be such that a rocket can't slip through--we could be talking one microsat for every 125 to 8000 cubic feet, spread over a distance several hundred miles wide, in a band much larger than the Earth's circumference. I don't think it's a practical defense shield. You simply can't deny access and use of all orbits. And there are ways to punch holes in a microsat blockade.
If there is any orbit worth denying it is geostationary orbit and beyond, as it is here were the communication, navigation, and some surveillance satellites are parked.
And for the obvious reason, microwave and laser weapons are best suited for orbital combat.